Still working on Version 1.5 of FROSTBITE: Deadly Climate
In case anyone is wondering I’m still working long and hard on Version 1.5 of FROSTBITE: Deadly Climate, there is some many addition, improvements, and fixes that its taking me a while. Another reason its taking so long is that I’m using this game as one of my Portfolio pieces and in my class I’m required to make updates and fixes to a few portfolio pieces each week, so not surprising that I’m using each week of this class towards this game. So yeah, I can’t promise when I will finally finish v1.5, but hopefully you won’t be waiting long for much longer.
Lastly, I think I should mention this, while I’ve been trying to not give away allot of info on what I’m doing with v1.5 (because I want allot of it to be a surprise), I want you guys to not get your expectations wrong. While this is gonna be a big update, this is not meaning that I’m expanding the game. As in don’t expect new levels, new story objectives, etc. This update is more towards on improving the main game. Of course there is always a possibility that I can make an addition or two to my game, but again not making any promises.
Get FROSTBITE: Deadly Climate
FROSTBITE: Deadly Climate
a Resident Evil 7 style survival-horror game with a story/setting inspired by John Carpenter’s The Thing
Status | Released |
Author | olinkalex |
Genre | Adventure, Shooter, Survival |
Tags | Atmospheric, Exploration, First-Person, FPS, Horror, Mystery, Story Rich, Survival Horror |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Open Beta - FROSTBITE: Deadly Climate [Android]May 25, 2019
- Spiritual Successor to FROSTBITE: Deadly Climate in DevolopmentMar 12, 2019
- Happy Birthday to FROSTBITE: Deadly ClimateNov 19, 2018
- FROSTBITE: Deadly Climate | Version 2.0Aug 26, 2018
- Available Now on STEAMJul 22, 2018
- One Week left til the Steam Release of FROSTBITE: Deadly Climate.Jul 15, 2018
- Coming to Steam - July 22, 2018 - Free Horror GameJul 08, 2018
- Coming Soon to SteamJun 28, 2018
- Just fix/edited the Credits and ditch the Splash ScreenJun 15, 2018
- Possible plans and what I'm currently going through.Jun 08, 2018
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